碰撞和避让的行为

Note: 碰撞(Collision):优先级低的点会被'碰掉' 避让(Dodge) :仅是避让,不会被碰掉

Since

1.1.0

Enumeration Members

NOT_COLLIDE: 0

Default

不参与碰撞

Since

1.1.0

ALWAYS_SHOW: 1

参与碰撞,但强制显示

Since

1.1.0

HIDE_BY_PRIORITY: 2

参与碰撞,根据碰撞优先级决定是否显示

Since

1.1.0

COLLIDE_WITH_INNER: 4

图层内部的点碰撞

Since

1.1.0

COLLIDE_WITH_BASEPOI: 8

图层与底图的POI进行碰撞,碰掉底图的POI

Since

1.1.0

COLLIDE_INNER_AND_BASEPOI: 12

图层内部点先碰撞,再与底图的POI进行碰撞,碰掉底图的POI

Since

1.1.0

INNER_AND_BASEPOI: 12
DODGE_WITH_INNER: 16

图层内部点避让

Since

1.1.0

COLLIDE_WITH_ALL_LAYERS: 512

所有图层都碰撞,按优先级碰

Since

1.1.0